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fusion 360 using steep and shallow in cam Jason b

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geoff adams19/12/2020 14:32:43
210 forum posts
201 photos

hi all

purchased the deal 40 % off for 3 years fusion were offering i think in september to use steep and shallow its telling i need to purchase using cloud credits for a day or month so not included in the package I purchased ? no idea how much a cloud credit costs i no from Jasons posts he uses it a lot any info would be great ps not good with computers


JasonB19/12/2020 16:01:08
21300 forum posts
2419 photos
1 articles

Jason can't use it anymore as the licence he had ran out a couple of months ago. As its classed as an extension you have to pay for it now and they charge silly money, something like $150 a month so little hope of the hobby user being able to use it.

I've just been doing a couple of parts today where after the initial adaptive clearing I use a combination of 3D scallop which took care of the upper parts of the curved areas and then 3D ramp to do the steeper curves and vertical faces. Happy with the finish. This is more or less what the steep and shallow does but it decides what types of path to use depending on the surface rather than the user having to do so.

geoff adams20/12/2020 09:14:08
210 forum posts
201 photos

thanks for that Jason be playing with 3D scallop and 3D ramp this morning got it do mostly what i want

when my boy is round i will get him to put a picture of fusions tool path

many thanks Geoff

JasonB21/12/2020 07:22:34
21300 forum posts
2419 photos
1 articles

Geoff, I've posted a video of the parts I mentioned above in this thread, shows the paths and finished items.

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